Work a bit, have a great fun.
![type_icon_2-1600x900.jpeg](https://s3-us-west-2.amazonaws.com/secure.notion-static.com/3a3bf418-cf56-42fa-bf6d-da377a94e014/type_icon_2-1600x900.jpeg)
Chapter 1:
What does it mean LAZY TYPES?
This expression was coined several years ago (sometime between 2002 and 2016) by Maria Rosaria Digregorio, a friend, fellow designer and lecturer.
LAZY TYPES are a particular category of projects that have to do with the world of typography.
They often consist of parts [modules] or compounds on a grid [which may or may not be orthogonal]. Their appearance is defined by a certain brutality - not deprived of elegance.
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⚠️ In this category we therefore also consider a number of projects - not necessarily typefaces - that have to do more or less directly with the world of typography:
→ some work to produce 'sense effects', manipulations of pre-existing characters, based on rules and variables;
→ some work on the design of letters, and more generally on systems;
→ some work on preparatory tools to optimise
workflow and results.
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LAZY TYPES emerge out of a primordial soup of professional and cultural practices and theories, including:
→ situation-based learning
→ informal peer learning environments
→ research into language non-linearity
→ the development of generative and parametric design
→ the spread of open source culture
→ the idea that tools are biopolitical devices and the subsequent emergence and spread of practices of self-construction of one's own tools
→ the emergence of reverse-engineering as a learning and study methodology